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Hey Guys, just checking in regarding my next Patreon Course. This one will be covering procedural shaders, and more specifically the rsMaterial in depth.

This is all going to be done inside this custom Lookdev scene I built which will be included. It has the famous shader ball from Mastering CG (support the original creators through a donation https://gumroad.com/l/uSuCf )  converted to work in Houdini along with the Macbeth chart, 50% Grey floor texture and a neutral HDRI. The idea is you can use this loodev scene as a template and make your own shaders or import your own assets into this scene to properly lookdev them.

I will be uploading the video recordings and scene assets when its finished encoding, I am currently sick so I will upload them by next Monday, March 5th. Thanks again for all the support guys and I look forward to sharing this scene setup and tutorial with you guys!

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