Per-Leaf Shader Randomization (Patreon)
Published:
2018-04-11 23:59:30
Imported:
2026-06
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Content
Some leaf shader randomization experiments in Houdini + Redshift straight from the RSrenderview. Some SOPs to get the leafs into correct groups to randomize shader groups on a per-leaf level even on an imported tree asset from SpeedTree. The technique should work with any tree assets.
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