Patreon Course - Tutorial #9 - Skin Shading & Sub-Surface Scattering (Patreon)
Published:
2018-05-23 21:46:41
Imported:
2026-06
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Hey guys! This months tutorial is going to be going over skin shading and SSS. I know a lot of people have asked about skin shading and SSS inside of Redshift and I was waiting until Redshift fully integrated ray-traced multi-scatter SSS. Now that it is fully integrated and runs well I decided to go over this in a tutorial.
All the techniques in this tutorial apply for every app but this is made in Houdini specifically. I will be using the famous Digital Emily asset which I will include in the scene since it a free open-source asset for people to learn from. If you want to download it yourself feel free to grab it from the wiki humans project.
The main tutorial will cover the rsMaterial as usual since it is the uber shader in Redshift. This tutorial will be up on Monday June 5th. Thanks again for all the support!
All the techniques in this tutorial apply for every app but this is made in Houdini specifically. I will be using the famous Digital Emily asset which I will include in the scene since it a free open-source asset for people to learn from. If you want to download it yourself feel free to grab it from the wiki humans project.
The main tutorial will cover the rsMaterial as usual since it is the uber shader in Redshift. This tutorial will be up on Monday June 5th. Thanks again for all the support!
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