RockGen - WIP - Custom HDA (Patreon)
Published:
2018-08-08 23:18:58
Imported:
2026-06
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Decided I needed a rock generating tool. Finishing up my new custom Houdini HDA node "RockGen" Takes in any input geometry and processes it. You can use low rez or high rez procedural modeling methods, adjust the parameters like noise, offsets etc and then finally polyreduce the asset by a percentage.
Left is high rez modeling method right is same asset but low rez modeling method. Rendered in Redshift with a simple rsMaterial + noise shader.
Left is high rez modeling method right is same asset but low rez modeling method. Rendered in Redshift with a simple rsMaterial + noise shader.
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