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Hey guys, this month's tutorial is going to be a multi-part project-based approach. This tutorial will be available on March 4th along with the files I can share. For this tutorial, we will be building an entire environment from start to finish based on a reference photo I took walking home. This month we will be covering the first two major steps. Step one will be generating a couple of assets from SpeedTree based on some of the photo's look.

We will then be exporting these assets and checking to make sure they are within PBR Albedo ranges and converting them into ACES space using DMNK's TOPs/PDG tool. We also import the Alembic files using DMNK's SpeedTree import tool into Houdini. I will then begin preparing a basic layout and lighting scenario. We will pick up from there next month by continuing to build our assets, layout, and shading in parts 3 & 4 as we continue to develop the scene.

Thanks again guys for all the support here on Patreon and Youtube!

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