Big updates next Redshift 3.0 build (Patreon)
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Hey guys! I have been testing an early release for the next 3.0.18 build which includes some really cool long awaited updates. It will update to use the newer Optix 7 RTX API, which adds trace set/light linking support for Optix RT core mode, greatly improves the acceleration and initialization speed, and improves the Optix denoiser quality and performance.
This next build also includes the new Redshift shader core backend which improves shader performance, and now allows you to nest Material Blender nodes. This new foundation is the base for the new Redshift shader closure backend which will lead to lots of cool new tech like OSL + Closure shader support, Material X, and Light Path Expressions, better BRDF models and energy conservation.
You guys can check out some of my Optix RTX tests in the official forums, linked below.
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