Patreon Tutorial - #28 - Introduction to Gaea - Part 3 (Patreon)
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Part 3 of Patreon Tutorial #28 - Introduction to Gaea. In this final chapter I will be covering how we can export out our texture & heightfield maps to read into other applications. In my particular example I show how we can load in those maps into the Houdini heightfield system. I also show how you can export out a geometry mesh from Gaea. I also touch base on the very powerful SideFX Labs Houdini Gaea Bridge node, and how we can use that to bridge Gaea's powerful nodes with Houdini's native heightfields.
Finally at the end of the tutorial I will briefly go over shading, adding volumetric fog and rendering out our terrain inside of Redshift for Houdini. Hope you guys enjoyed this tutorial and thank you all for the support!
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