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Hey guys! Houdini 18.5 has now released and I decided this would be a great time to make a tutorial for my Patrons going over some of the new powerful tools for scattering. This tutorial will be available November 4th.

I will be covering in detail the new Mask By Feature SOP, the new Scatter and Align SOP, and the new Attribute from Piece SOP along with different ways we can mix these new nodes to achieve a wide variety of scattering to controls our assets. Near the end I will go over how we can replace our basic shapes with assets from Megascans so we can quickly put together an entire environment thanks to Houdini's procedural nature and render it all out in Redshift.

This will be a fun and exciting tutorial for artists interested in environment work. Thanks again for all the support!

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