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Hey guys! This is an awesome utility tool for Houdini and Megascans users by Marc Whitelaw. As some of you may know some of the LOD's from Megascans are pretty low resolution and poorly made when compared to the original full quality asset. This tool lets you re-bake out the LODs and some utility maps like displacement, normal etc to use in your own customized LOD. This is very useful especially for hero/close up shots where the current LOD's do not have enough quality. This tool is very straight forward and mostly automates the entire process for you. I highly recommend you check this out if you use Megascans assets often and want to use higher quality LODs. Thanks again and enjoy!

Download Link Below:
https://www.byccollective.com/blog-posts/houdini-megascans-custom-lod-and-baking-tool

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Houdini: Custom LOD Baking Tool [Quixel Megascans]

In this video we will be installing our own Custom LOD & Baking Tool for Quixel Megascans Assets. This tool allows you to generate new LODs and bake out additional texture maps when working with Quixel Megascans assets inside of HoudiniFX. Simply select the Megascans Assets subnet imported from Bridge and click on the shelf button we create in this video. Link to source files: https://www.byccollective.com/blog-posts/houdini-megascans-custom-lod-and-baking-tool

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