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In this OSL node tutorial I will be going over this texture tiling breakup node. This is a very powerful node for people who want to shade an asset and break up the surface detail so you do not get obvious tiling where the texture pattern repeats. This makes it very easy to get nice seamless texture details. This node is especially useful for environment work where you need to break up terrains and works well with Megascans texture assets.

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Patreon Tutorial #34 - Using OSL Nodes - Part 3 - TextureNoTile

This is "Patreon Tutorial #34 - Using OSL Nodes - Part 3 - TextureNoTile" by Saul Espinosa on Vimeo, the home for high quality videos and the people who...

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