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In this tutorial I will be going over the PaintColor OSL node. This node is pretty interesting as it outputs a distortion noise that can be used to warp the texture of a rsTexture node using the offset input. This lets you create some interesting painterly looking swirly shapes in the original texture. It is a very easy to use node with only a few options but can be used to great effect to get some interesting abstract shaders when used in combination with interesting texture inputs.

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Patreon Tutorial #34 - Part 17 - Using OSL - PaintColors

This is "Patreon Tutorial #34 - Part 17 - Using OSL - PaintColors" by Saul Espinosa on Vimeo, the home for high quality videos and the people who love them.

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