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Hey guys! This is part 1 of Patreon tutorial #35 going over an outdoor rocky environment. In the first part I will begin the initial block in phase of our landscape and importing some Megascans assets to layout and build our composition.

I begin lighting our scene and scattering some of assets using the Houdini Scatter & Align tools and explaining how we can control where the scattering occurs using painted attributes. I also cover how we can manipulate the instances and add variation to them as they feed into the CopySOP node. In part two I will continue the layout and discuss how we can further customize and detail our landscape.

I have attached below the MSLiveLink "OptionsUI.py" config for people who might have issues with Megascans and newer Houdini builds. This should fix the issue with RS and Megascans. Just copy paste into the install location similar to mine

"C:\Megascans\support\plugins\houdini\4.4\MSLiveLink\scripts\python\MSPlugin"

Thank you for all the support here on Patreon and Youtube!

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Patreon Tutorial #35 - Rocky Environment - Part 1

This is "Patreon Tutorial #35 - Rocky Environment - Part 1" by Saul Espinosa on Vimeo, the home for high quality videos and the people who love them.

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