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As some of you may know, I made a material palette pack a few years ago for Houdini which I use often and shared with my Patrons. Many of you have asked if I planned on updating it or revamping it. I have listened to the requests and began working on it a few weeks ago. I plan on releasing this as a holiday gift to all my Patrons on January 4th after my vacation break.

The Material Pack v.2 keeps on growing, it has grown quiet a lot vs v1 that I released a long time ago before the Maxon Noise, OSL and Sheen existed. So it has been a lot of re-visiting and upgrading older procedural materials on top of making new ones. This material pack will release for the awesome ODTools  Asset Browser users and for the generic Material Palette. Great material foundations for people to start with before customizing the shaders for their needs.

These are organized into different material categories for easier usage, ranging from gems, raw metals, metallic paints, car paints, plastics, fabrics and more. Over 180+ materials, all procedural so you don't need to worry about textures when using them. Thank you all for the support throughout the year, I really appreciate it and I wish you all a happy holiday season and wonderful new year!

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