Patreon Tutorial #47 - NES Game Product Render - Part 8-10 *Available Sept 4th (Patreon)
Content
Hey guys! We are nearing the final stretch of this tutorial project series. This month I will be finalizing our substance textures, and doing the material and texture assignments in Redshift inside of Houdini. Organizing and preparing our assets for keyframe animation and firing off a test animation render. I also made a new game cartridge label for the NES Metroid game. Near the end, we will look at the test render results inside of Davinci Resolve.
The plan will be to create multiple renders with different games and have an animated loop, but that will be the final step for next month after rendering all the animations and putting it all together inside of Davinci Resolve.
As usual, the tutorial project files will be included and will be available on October 4th. Thanks again guys for all the support, I hope you have a wonderful day!
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