"Shrinking Virus 2" FX Vote
- NO Booms and Shakes; Release in November 12
- YES Booms and Shakes; Release in December 39
- YES Booms and Shakes; Release in December, BUT also make a version with no shaking. 17
Alright, so the FX/animation are still being worked on for this clip, and it's very in-depth compared to a lot of other projects. There are a good amount of near-misses at floor-level, and animation of the tiny guy reacting to that. So I started thinking: with a project with so much put into the FX already, I wonder if things like booming sounds and visual shakes for the footsteps should be used.
On one hand, it takes a lot of extra work, and it can get cartoonish, or even annoying. For a video like this, it would extend the editing time. On the other hand, it can add a lot to the immersion value, the feeling of scale, and the drama.
Ordinarily, I will just make a gut choice for this type of thing, but when talking about a video in which there might be hundreds of footsteps, it will certainly affect the editing time. In fact, I think it would push the video into December. In that case, I would find a video that's quicker to edit to release in November.
Part of me says "Why not go all-out?" ... The other part says "Because time."
So this really feels like a good time to ask you guys: Booms and Shakes, or No?
UPDATE: Vote "NO" if you want me to make a Booms and Shakes version LATER (December or after) as a Star Patron bonus.