New Standard Rooms | Patreon Weekly #309 (Patreon)
Content
Hey Patrons! In this weekly I’m going to cover the upcoming levelgen changes in v3.1 in a bit more detail.
Terrain & Rooms
As mentioned previously, v3.1 is going to include a new terrain type in each region and some standard room changes to make use of them. I ended up getting a little carried away with this though, and in the end each region is getting a new room type, changes/expansions to some existing rooms, and two new entrance/exit variants.
(Please note that the new terrain types are still using placeholder visuals)
Firstly, here are some of the entirely new rooms that take advantage of the new terrain:
Next, here are some existing rooms that have been changed around a bit to include new terrain types:
Finally, here are some of the new entrance/exit variants. Some are similar to old ones, but I’ve added a few new ones focused on enclosed starting spaces.
Overall this ended up taking longer than I wanted, but I’m pretty happy with the result. If all goes well v3.1 will be ready for beta in about another week!
Files
Previews only