Patreon Weekly #2 - June 13th 2019 (Patreon)
Content
Hey Patrons!
I'm mostly finished the high-concept phase of 0.7.4 now, and I'm moving on to implementing. I'll likely be covering all of these in more detail in the eventual blog post, but here's some early info on 0.7.4's main content: new and improved allies!
Existing Allies
Firstly, I'm looking to tweak and improve the behavior of existing allies so that they are more useful and less cumbersome. Allies which follow you can now all move between depths, and will no longer charge into combat against enemies that haven't seen you or can't reach you. The sad ghost in particular will be able to be given simple commands like 'go here' or 'attack this'.
Wand of Warding
Rather than directly zapping an enemy, this wand zaps the ground and spawns a glyph there which attacks enemies. Glyphs start out only firing a single shot, but can be upgraded by zapping them again. Eventually glyphs power up into a magical sentry turret, which has its own health and continually fires at enemies. The wand can do very consistent damage, but requires some setup first.
Wand of Living Earth
This wand shoots small rocks which both damage enemies and return to the player as a sort of shield. Once the player has built enough rock on themselves, the wand will shoot it all forward and it forms into a rock guardian which fights with the player! The guardian doesn't do great damage, but is very sturdy. The guardian will form back around the player as rock shielding when enemies are defeated.
I'm hoping to get the beta for 0.7.4 out sometimes in the next couple of weeks, though there'll be more patreon updates before then. Please let me know what you think in the comments, and whether you have any suggestions for future things to do with this patreon.