New Music! | Patreon Weekly #83 (Patreon)
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Hey Patrons, Happy New Year!
As you can probably guess from the title, I’m working with a composer to overhaul and expand Shattered’s music! I have two WIP tracks for you to take a listen to:
You can find a video of the main game theme here: https://youtu.be/aKrX9CA0Szw
And a video of sewers gameplay here: https://youtu.be/10P4xCm1a2M
There are also direct downloads for both of these tracks attached to this post.
New Music!
Seriously, go listen to those tracks if you haven’t already! The main theme track is a pretty faithful recreation, whereas the sewers track takes some of the existing motifs and does something new with them. We’re also trying to use a mix of synthetic and instrumental sounds, so the tracks both match the game’s style and sound suitable epic.
Aside from just replacing the existing game music, we also want to add more! The current plan is a track for each region, plus at least one boss track. We are also strongly considering doing extended versions of many tracks for platforms that have more storage space, such as desktop computers.
Storage space is unfortunately limited for some Android users, which forces the tracks there to be a bit short, but we’re still using some tricks to make things sound less repetitive. The sewers track has a 30 second intro and a 1 minute main section, but they’re shuffled around in the video to give the impression of a longer track.
I don’t yet have a specific plan for when these tracks will be polished up and put ingame, but at the moment things are progressing well! This is a pretty significant change to the game, so you’re feedback is invaluable, please let us know what you think!
A few Other Bits of Info
So, with that big announcement out of the way, here are a few other bits of news I want to share:
- This month’s poll will be coming Monday next week, I want a little more time after new years to prepare.
- v0.9.1b is releasing right now, with a bunch of small tweaks and bugfixes. Shattered’s stability continues to rise!
- I’m working on a “Shattered Pixel in 2021” blog post and will probably put it out a bit later this week.
- We’ll be getting back to v0.9.2 next weekly, I’ll have more talent details for you then!
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