New Recipes for v1.1.0 | Patreon Poll #21
- Heroic Energy 4
- Elixir of Fortune 17
- FrostFire Brew 19
- Telekinetic Grab 23
- Summon Elemental 34
Hey Patrons!
For this poll, I’ve got a few higher-end alchemy items that I’m considering adding in v1.1.0! Note that I’ve included WIP recipes for each item, but these are subject to change.
The options that get strong support will be added in v1.1.0! For this poll, I will likely be selecting multiple winners.
---
Please vote for all the options that you like, not just for your one favourite! I allow multiple votes as it means that a higher proportion of people will end up voting for the winning choice.
All patrons are encouraged to share their opinion by commenting and voting, but currently only the votes from Golden+ Supporters are counted when determining a poll winner. Votes from Shattered Supporters are worth double!
Recipe: scroll of mystical energy + arcane catalyst
A fairly straightforward addition that creates an armor ability counterpart to the recharging already on offer for wands and artifacts. This spell will have a few uses, with each one granting a recharge buff that’s similar to the current recharging and mystical energy buffs. The total recharge rate would likely be slower though, as I want to prevent armor ability spamming.
Recipe: gold + alchemical catalyst
This elixir allows the player to convert their gold into an assortment of random consumable drops, instead of spending it in the shop. While under the effect of this elixir, enemies and containers will have a moderate chance to give a random drop from the Ring of Wealth’s consumable drop tables. The elixir’s effect with last for a pre-set number of drops, rather than for an amount of time or amount of enemies killed.
Recipe: potion of frost + potion of liquid flame + alchemical catalyst
Another promised recipe addition, this time with new functionality! Frostfire is both a reference to a game Watabou made after Pixel Dungeon, and an old combination brew from before I removed them. I’ve decided to revamp the functionality here though, frostfire will now create a special type of fire that cannot be extinguished, lasts longer, and inflicts chill as well as dealing damage!
Recipe: scroll of foresight + arcane catalyst
Another spell that I’ve mentioned before but never implemented. This spell will have a higher number of uses and can be used either on items on the ground to remotely grab them (as long as they’re not in a container) or can be used on enemies to retrieve any thrown weapons stuck to them!
Recipe: elemental embers + arcane catalyst
This long-teased but never released spell would be the alternate quest reward that the newborn elemental quest has always been lacking. One use of this spell will summon a newborn elemental that fights with the player! This elemental would be considered intelligent, will follow the player out of combat, and can move between floors with them.
The spell will also be able to be powered up by using liquid flame, frost, recharging, or transmutation, allowing it to summon a more powerful elemental of a type the player chooses