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Poll

Snifferdog?

  • Yes! I want this! 211
  • It's not highlighted enough 6
  • Neither for or against 121
  • I don't want this 20
  • 2023-05-01
  • —2023-05-08
  • 358 votes
{'title': 'Snifferdog?', 'choices': [{'text': 'Yes! I want this!', 'votes': 211}, {'text': "It's not highlighted enough", 'votes': 6}, {'text': 'Neither for or against', 'votes': 121}, {'text': "I don't want this", 'votes': 20}], 'closes_at': datetime.datetime(2023, 5, 8, 22, 35, 17, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2023, 5, 1, 22, 18, 52, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 358}

Content

Hi there!

Some people on the Discord server suggested highlighting pickable items/ingredients, as a special ability for your dog. I found it to be a rather nice idea myself, but before I spend a bunch of time updating all those objects I want to be sure the majority of you would appreciate a feature like that. It basically works like this; if your doggy is in your party, all pickable items are highlighted by a light blueish border, as shown in the attached image. The image shows both highlighted and non-highlighted items. 

What do you guys think? Yay or nay?

Files

Comments

Brommi

Nice idea but not necessary

Arc

It's a great nice-to-have! Please only implement if it's not too time-consuming or bug-inducing though, lol.

Mehmehmeh

I thought the dog might turn into some kind of dog/wolf girl, honestly just don’t care about the dog.

GoThunder57

since the dog fights, similar to a dog of war. i thought we would have to build armor for it, or trade for armor. i didn't think about the wolf girl. maybe if the dog is going to sniff, let it sniff out wolf girls.

Bows3r64

It’s fine, but the items are already pretty easy to see so not sure it’s necessary

Grizzly

Kinda think they are easy to spot already.

Archon

Most items are easily noticed, but some maps can be harder to spot them. I went months before realizing there was honey in the map between the Merchant's Inn and Greyport. Also helps to remind players...I've left stuff behind and only realized I didn't get it when the weekly respawns happened. Will all items on a map highlight, or only when you get close(ish) to them?

Daniel Hammersley

I've a gathering question here: Is there a plan to have a coded blue message like when you reach 99 Sacred Waters for your potion ingredients? I mean if you limit all items to x99 of them, isn't there a way to say "stop, you've got enough already?" The only other code I noted that allows exceeding 99x items is your harvested crops in Weirdwood that get added to your $$ coin heap with your kids by our lovely Halfling Baker.

EW86

As the years go by, my eyes get worse, and anything in games that makes it easier to spot what stuff to pick up or interact with is appreciated.

DragonFire

It would be a cool feature only if the highlighted items to pick were bellow maximum in the inventory. As in.. 99 in stock already and item won't get highlighted. That would safe a lot of checking time of "do I need this or not?"

PureFusionX

Just recently became a Patreon myself here and I think many are underestimating the dog's usefulness in battle, though frail it still 'distracts' enemies if they have a swing at him/her giving you something of a "free shot" in battles. If they miss the dog then it gets even better cos then the dog can be able to do some damage to the enemy team making some enemies fall faster. Although simplistic in design I can attest to the Dog's effectiveness in most battles. I'm just looking forward to getting my Familiar back in my current run :)

Chushkopeck

Maybe think up a few different variations. The idea itself is good, but I'm not sure I'm liking the color. Maybe a warmer, but more subdued color, like a soft glow.