[UAF 0.84c / SS 0.98] Automata Major Patch 2026 (Patreon)
Content
Please refer to this intentionally incomplete patch notes so that I can keep the rest a secret and fun surprise for all of you, for more information: https://www.patreon.com/posts/wip-v5-patch-for-137893771
Ladies and gentlemen, the UAF DEV team, the community and I are proud to present the next major update to the United Aurora Federation portrait mod! The tech tree below shows all available ships and assets to be played in-game. Some may require a spawn-in command, so feel free to check out the Console Command mod.
As always, thank you so much for supporting me in my silly endeavors to deliver the most overcomplicated, over-ambitious yet full of passion mod project. It used to be a two-man project but now fully expanded to be worked together by the UAF community itself!
I am also truly sorry for not delivering any updates in recent years, I did asked you guys if you want an early access to it twice but you guys insisted on letting me cook. In that case, I present to you two-years worth of mod development cycles!
Have fun!
Sincerely,
CY / Milkydromeda
NOW REQUIRES:
ASHLIB / LAZYLIB / MAGICLIB / GRAPHICLIB
https://fractalsoftworks.com/forum/index.php?topic=30808.0
https://fractalsoftworks.com/forum/index.php?topic=5444.0
https://fractalsoftworks.com/forum/index.php?topic=25868.0
https://fractalsoftworks.com/forum/index.php?topic=10982.0
Patch 0.8.4a'Panic Fix' Part 1
Officially considered to be save-incompatible for 0.8.3d.Fixed the wonky dialog looping if the player have Ziggurat and Radiant at post Lingering quest completion in Lunamun
Fixed the endless 'Accept comm request' dialog from Black Sorceress fleet introduction
Fixed Project Lynx's inconsistent triggering of quest dialog with Nia if the Lynx have D-mod
Fixed the persistent altered time state when the Lynx gets destroyed or disabled during Cosmo Grazer or if it is currently under the Neural Integrator ability
Fixed the weird weapon arc in one of the engine module of Solvernia
Fixed the relation issue when the Mimics aren't hostile to the player
Refactored and fixed the FPS drop issue with Novaeria's Mobile Fleet Comm Relay
Lingering Echoes now requires 75 faction reputation to unlock
Fixed the broken AI of the Lynx
Fixed several typos
The player now required to unlock the Keycard store to trigger Lingering Echoes and Tilted Dagger
Added a bar encounter that only triggers in Auroran held markets, it will invite the player to check out the Keycard shop for those who don't know where to find it.
Added additional layer of script to force the personality change of Neukos that doesn't apply the changes after the refit screen, it should work now
Added a dialog for Lingering Echoes and Tilted Dagger Part 2 that warns you before you accept the mission
Selemene missile given back its old missile projectile stats
Reina II damage reduced from 30 to 20
All gunships generally received health buff up to +150 or less except for Puterisaya, it went up from 750 to 1050.
Super Nakiha buffed as they have universal side mounts now and extended defense mount coverage
Added several new portraits
Patch 0.8.4b'Panic Fix' Part 1.5
This is considered to be save-compatible from 0.8.4a. Please manually remove and re-install the mod to ensure stability.Fixed the weird flux inconsistent dissipation bug of Automata built-in hullmod
Added a better dialog for the Keycard rumors bar event
Added a pre-requisite for the Lynx quest, you must now get the monarch audience request from Nia in order to trigger it
Fixed the mismatched left top fork pathing in the Lynx cat maze quest
Fixed the misaligned launch bay coordinates for both version of Shinorias
Fixed the shield alignment of the Seniraja (M) that causes the tip of the sprite to stick outside of the shield
Patch 0.8.4c'Panic Fix' Part 2
This patch is expected to be save compatible from 0.8.4b but the campaign fixes will not apply until a new run / save.Reworded several tooltips in UAF story missions for more clarity
Reworked the ship system of Super Nakiha, making it more less clunky and suicidal.
Applied the fix for Rafflesya I's behavior in combat
Added projectile glow effect to Tona, Garuda and Axia weapon series
Addressed the issue where certain important UAF colony administrator becoming your default contact during new game or save
Axia and Garuda projectile speed increased by 100 respectively
Lynx's Penulisa damaged upgraded from 18 to 45 to match the ship-based version
Rafflesya II's ASMR Class II fragmentation damage increased from 1500 to 2000 and its missile hitpoint increased from 250 to 300
Changed Chorus missile engine color to green, matching the trail
Fixed the faulty ship variant files that causes CTD when they spawn in a patrol fleet
Fixed the log spamming for the Omniscan ability
Fixed the CTD in combat when you put Shield Shunt on Black Sorceress
Fixed the Raider variant of Fusoreina
Fixed the misaligned blueprint icon of UAF weapon blueprint
Fixed the inconsistent bonus of Garrison Transmitter colony item
Fixed the squished look of Clemente and Rhythm missiles
Fixed fighter-based VASM from spawning regularly
Flashpoint Corridor has been relocated to the outer ring system of Caeli (needs new save)
Lyora's fleet burn speed has been raised by 2, no longer going to be a slog to escort, the player need to keep close otherwise she will leave them behind
Adjusted certain dialog in Lingering Echoes to be inline with these changes. Completion of Lingering Echoes is now a prerequisite for Tilted Dagger
( P.S, if you're new to Patreon format - look right below this message to download the patch. DO NOT FULLY RELY ON THIRD PARTY SOFTWARE FOR UPDATES, MANUAL REINSTALLATION IS ADVISED. Oh, and its save incompatible obviously. )