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Here are some sprites that just finished in the past couple days, they're ready to use and more are coming too. I'm planning to re-align some of our existing fighters and bring em to the Automata sub-faction.

-Apparently I just discovered how to make fancy descriptions thanks to Mayu! We will be refining the hullmod as well while at it.

-OVERALL balancing act, mostly OP reduction across the ship roster, weapon placement and type changes. Its far from perfect but at least you guys would know I care about balance in my own little way. 

-New dialogues for Queens!

-Keycards will now drop slightly more often at more predictable exploration locations or fleet types. From ( ORANGE ) 20% down to (RED ) 5% chance.

-250+ variant changes, UAF will now field their whole arsenal in their fleets. Players will also enjoy them as new autofit choices.

-Fighter weapons to be given new graphic effects to make them stand out a bit more.

-Solvernia and Novaeria now won't blow up instantly when their modules are knocked out.

-Automata and November Command will have their own unique illustrations.

-New portraits as always.

-Entire UAF line up sprite remaster... I hope.

-Eyeseau passive system split into two obtainable hullmods:

               / Command and Control Package; provides combat passive support.

               / Exploration Package; provides campaign layer buffs.

-NEW SHIP! More might be added later depending on motivation;

Automata / Puterisaya Class Hunter Killer Gunship

                 / Puterakamu Class Kinetic Suppressive Torpedo Bomber

                 / Perwira II(SP) Stealth Shuttle

Military     / Perwira(M) Combat Shuttle

Files

Comments

Heartbreak117

Nice! Finally some more love for these cute little things!

iamMrMech

Oh boy, with all these goodies, I can barely contain my excitement! Maybe a bit of Yimie story time coming? I can only hope :D

Heartbreak117

Is that an Ironshell bridge or I have had way too much copium