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Hey Sports Fans! We have an updated version ready for download! As mentioned previously, this is Part 1 of the combat update. The next update will add weapons, traits, unique attacks for the other classes, and improved enemy AI, among other things. Until then, I hope you enjoy playing around with this update.-------------------------------------------------- Patch Notes-------------------------------------------------

Damage indicator added

Enemies will now finish animations before attacking (if previously hit)

Heal is now functional (relies on Wits stat)(Nurse, Doctor, Alice)

Defend is now functional (reduces damage by 75% rounded up)

Balanced random character's stat generation (characters will now focus more on stats related to their class)

Combat now accounts for weapon damage (Weapons added next update)

Massive Combat code improvements

Removed attack description on screen (hover over the attack to see description)

Turn order moved to top off-screen (better???)

Critical Hits added to the game (6% base chance)

Attack descriptions now show potential damage

Battle Turn order optimization

Improvements to difficulty code

Changed enemy spawn formula (Battles)

Level cap for enemies set to 10

Enemies can now defend and heal

Attacks now have a chance to miss (Any attack that does damage or debuffs)

Increased volume of voice sfx

Adjusted character scale and position (Battles)

Updated result screen (Battles)

Added sound effects (Battles)

The Nurse and doctor class along with Alice now have Heal

 ------------------------------------------ Bug Fix ------------------------------------------

Fixed target indicator for female targets being too high

Characters now faint if hp reaches 0

Fixed MC not having full health after healing at the hospital

Fixed MC not having full stamina after resting

Fixed two notifications showing when healing at the hospital with insufficient funds

You will no longer go into debt when losing a fight (besides debt collector battles)

Turn icons (top of the battle screen) should no longer contain empty images of characters

Exp gained by characters with Adept Trait now displays correctly after winning a battle

HUD stats will now update properly.

Fixed female NPC's breasts not showing (old saves)

Fixed female dress shirt (removed baked-in bra)

 ------------------------------------------ Known Bugs ------------------------------------------

Characters from old saves need to buy earrings even if their character had them previously------------------------------------------

Mac & Android Users

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Mac Users: Delete older game downloads if the game won't start. If the problem persists, move the game folder to a different file directory and try starting the game again.

Android Users: If the app doesn't start, delete the old version of the app and try again.DOWNLOAD

Comments

Matt Arendt

I’ve read through the combat plans and to me it seems over complicated.

TGVNSFW

Hey Matt!! I would love to hear your thoughts. Is it the weapon types and unique attacks you dislike? Or is it something else? My goal is to try and give the combat more depth so that the game doesn't inevitably become dull. I was hoping to add enough diversity to the combat engine to provide me with some room to create unique combat scenarios. I feel like the shallowness of the original combat would make the mid-to-end game feel like a never-ending chore.

Beardo

___________________________________________ ############################################################################################ ERROR in action number 1 of Other Event: User Defined 1 for object obj_char_stats: Variable .Attack_List(101193, -2147483648) not set before reading it. at gml_Object_obj_char_stats_Other_11 ############################################################################################ gml_Object_obj_char_stats_Other_11 (line -1) gml_Object_obj_patreon_bonus_Step_0 (line -1)

Beardo

started a new game, picked +3 skill points and got that error code?

Beardo

got similar or same error code on other options as well

TGVNSFW

Thanks for the report Beardo!!!