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This month lacked a more provocative pose and a third render, and I am sorry for that. I just have been putting most of my time figuring out this 2D 3D cell shading style I want to go for. After much experimenting I think I have something that I can get ready for early next month. This is just the beginning of a texture I am going to use for the model.  I also tweaked the shader to look a little nicer. 

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