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I thought before heading out tomorrow to at least post the work I ultimately am going to once again leave on the back burner. whatever techniques I am using are not up to par, short fur creatures look alright but longer fur creatures leave a little to be desired or require more work than recent 3D renders. perhaps I am just not as fascinated with the style. I thought perhaps I could animate these for a 2D 3D style animation feel, but why? might as well animate what I already have, the only down side being that I can't do so in blender and thus can't really share full projects since I am using unity for fur and rendering :/

might aswell do normal 2D animation, wich I am sure with practice I could do but this would simply take to dang long! im going to replace the time taken on this with drawings.

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