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Sound play a crucial role in making a VR experience immersive. In this new tutorial I'm going to show you my tips and trick for sound design such as :

- Trigger audio on collision

- Changing Volume on the interaction velocity

- Randomizing the audio with pitch

- Spatialize the audio with 3D settings

Hope you guys will like this tutorial the full project will be available in a few minute on another post :)

Files

Previews only

VR Sound Design in Unity

Sound is an essential part of any game and VR is no exception to the rule. So in this video we wil have a look at how to create immersive sound in Unity. ▶ SUBSCRIBE : http://www.youtube.com/channel/UC-Bli... ▶ PATREON : https://www.patreon.com/ValemVR ▶ DISCORD : https://discord.gg/5uhRegs ▶ MAIN CHANNEL : http://www.youtube.com/ValemVR Velocity Estimator : https://drive.google.com/file/d/1weQYzRNKnuq4ADg9K5mjC574dPECrq5i/view?usp=sharing Luca Mefisto Pirate Ship Sample : https://github.com/MephestoKhaan/HandPosing_Demo Download the drum clip : freesound.org 00:00 Intro 00:53 Trigger Audio 03:39 Velocity on Volume 06:01 Randomize with Pitch 07:45 3D Sound 09:00 Outro #vrdev #valem #madewithunity

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