Home Creators Posts Import Register Favorites Logout

Downloads

Content

!!!! UPDATE 04/02/2026 !!! :

Added: Driveway Extensions (now available as extra swatches on existing pieces).

Added: New "GnomWork Holy-Moly" Flooring/Terrain.

Added: Localizations for Italian, French, Spanish, German and Russian translation (thanks to Pum_pkin for the russian translation!).

This mod converts the iconic driveway styles from The Sims 2 Nightlife (Concrete and Brick, with 4 swatches total) and the versatile parking space from The Sims 3.This mod is designed to perfectly showcase my SuperSportscar Conversion mod! Check it out the trailer here and download it in early access here.

Features:

TS2 Conversions: 4 total swatches (Red Brick, Tan Brick, Grey Concrete, Light Grey Concrete).

TS3 Conversion: Classic single parking spot.

Location: Found under Transportation in the build catalog.

Specialized Footprint: The driveways are designed for precise car placement. The final 1-tile section can be placed outside the lot boundary, serving as a perfect visual cue for where your car will align perpendicularly after reversing. Important: To ensure the animation and placement work correctly, the car must be positioned perfectly in the center of the driveway.

✨ A Big Thank You! This mod wouldn't be possible without the incredible support of my community. Whether you're in Early Access or just cheering me on, thank you!✨

👑A special thanks to our VIP Studio members:👑- Natasims

Files

Comments

Nea Emrys

It would be cool to have a version of the driveway that's invisible in live mode, so you can place it on an angle or on lots where the road is not perfectly aligned with the road.

Alexanderr

I only found the driveway but no car

AlexCroft

Hi! The Driveways mod is just the base! The functional car is a separate project currently in Early Access on my Patreon. You can find it right there in the recent posts! :)

gfvsims

Love this! Thank you so much. <3

vpurple89

I love that you created this because I always simulate it with the cement floor design. In fact, my question is, what texture did you use for the darker driveway? I'd like to know because sometimes, when I recreate houses from other games in The Sims 4, some builders, in addition to adding the driveway, also extend the driveway.

AlexCroft

Hi! The textures are extracted from The Sims 2. I just transferred them onto the mesh for The Sims 4!

vpurple89

I think you should consider making the extensions too, I think it's a good idea! (no pressure, of course, because as I always say, mod creators have a private life too)

AlexCroft

You’re totally right, adding driveway extensions is a great idea! I’m actually thinking about implementing garage doors for them as well. Stay tuned 😉

vpurple89

yay! 👏🏼 I'm glad you liked my idea, I really think it's perfect to round off the wonderful idea you had of bringing these driveways to The Sims 4

Aurore Bergen

That's so great! Thank you! Do you plan on making other models of functional cars?

Bowie Brooks

excuse me sir but i got your car mod and its not working properly in the game. So my sim would go and sit in the car as i directed and then ill turn on the radio as directed and then the sim would just get out of the car and my sim would only stay in the care for secs. also! when my sims clicks to go travel my sim does the animation and then it clicks back to when my sim first clicked for travel. like the sim doesnt stay in the car to finish the ainimation to the map screen. its like not timed properly. can you fix this because i paid 6$ thank you.

AlexCroft

Hi there! Please keep in mind that this mod is currently in Beta, which means it is still a work in progress. All the issues you mentioned (including timing and animations) are already listed in the 'Known Issues' section of the post notes. I recommend checking those notes for more details. Thanks for your support and patience!

AlexCroft

This is likely the only car for a while! I'm shifting my focus to other functional object projects right now, so many ideas, so little time! Maybe other modders will do other car conversions using the supersportscar as base ✨

Bowie Brooks

Wow, thank you so much for responding back to me in such a timely manner. Thank you so much for pointing out the known issues tab that I was aware of But was under the impression that the mod was sort of done because of the drive way being complete. But I thank you.

AlexCroft

Hello! Thank you for your work on the translation. I will gladly add it to the upcoming release.

sarah

where can i find the car itself . i found the parking spot in transportation bur cant find the car

MsCthulhu

Great update! I'm not sure if it's possible, but one addition I would love is if you could extend the "empty space"? The idea is for the driveway to leave room for the sidewalk and then reach the road, but most sidewalks tend to be 2 tiles, instead of just 1, so if it would be possible to add a bit of space between it would be great. And of course, later on, some recolors to match the different road textures (so we can blend it in seamlessly). I could help trying to find those textures if you'd like!

AlexCroft

Thanks for the feedback! You're right, many sidewalks are 2 tiles wide in some worlds. I'm adding a 2-tile connection piece and road texture recolors to my to-do list ✨

AlexCroft

Awesome, these are super helpful! Thank you!