Home Creators Posts Import Register Favorites Logout

Content

Well, I didn't really feel that much satifaction from sharing an AI gif, so I've decided to only post content on this campaign created by me. So, here's your first look at Trinity on the runway!

I'll be posting runway gifs, transformation gifs and 360s every Saturday, and feel free to request something you'd like to see below!

Thanks for being here!

Tyler :)

PS: The AI motion image took three minutes to create, while this one took over five hours :D

Files

Comments

Maxine

Don’t beat yourself up. I liked it!

Faye Fatale

I personally prefer this one. It's more consistent with your style.

Andre

Am with Maxine. I liked both gifs. Anyone got a problem w/ AI, that's on them. You do what you want to do.

Pouncy Silverkitten

Don’t give up on AI, I think it’s still pretty early on in the process of development. I have high hopes for it for content creation.

Kaffeyette Lektor

I think the AI gif was fine - not perfect, with the typical, minor AI idiosyncrasies, but they were relatively minor and you had to look very closely to find them. This one is fine too, although the movements are not quite as smooth or fluent, and obviously the animation style is closer to your style than photo realism. All the work you did on this one from scratch has already been done by others and refined millions of times by other animators for the AI to copy, so it's much more refined and off-the-shelf, ready-to-go. Honestly, I'm very grateful for either, because I'm incapable of doing either, so I appreciate everything that people with the skills that I don't have can do. Some people have an ideological opposition to AI, understandably, but all that aside, it looked good and was a step up on many other animations I've seen, Don't be too down on yourself for a three-minute job. It's pretty amazing. Look at the CGI in the original Terminator movie and you've easily got that beaten.

Spiraling Shape Comics

You're opinion is valid. I personally love a lot of the stuff that AI is capable of, but trying to grapple with the ethical implications are too much for me. Hopefully there will be a future with "Legally Sourced" AI people can use, but for now I'm happy to abstain. :)

Spiraling Shape Comics

I'll still mess around with it, but I see no reason to add it to the campaign that's fully focused on Digital Art :)

Kaffeyette Lektor

Cool. I didn't want you to feel unappreciated for creating something that you might feel was an achievement. I obviously misread the tone. I personally prefer to do things 'the hard way' most of the time too, (a) for the sense of satisfaction of being able to do it that way, when others can't; (b) because it usually produces a better result; (c) because I feel my clients deserve my effort, commitment and personal presence. Looking at the non-AI gif you produced, the strut is awesome. There was just something with the arms that wasn't perfect. Maybe, they were just held out away from the body a little to far, like a bodybuilder whose lats are too big, or someone trying to make themselves look bigger than they are to be intimidating, like a puffer fish or an angry kangaroo, which wasn't the case here. I don't know exactly what it was, but the arm movements when she turned just seemed a bit off - not weird, but not completely natural. Just providing my usual nit-picking feedback about human functional anatomy, not complaining. It might be the lack of upper torso rotation. She walks very front on, with no torso rotation and very little arm swing. Everything stays stiff and front-on. That's more of a male style of walking. Most women have to counterrotate their upper torso and swing their arms across their body more than men to compensate for their hip rotation. Their centre of mass and hence, centre of rotation is typically lower and their hip to shoulder width ratio is much higher than men's, so they have to counterrotate their narrower shoulders and smaller upper body mass much more than men to compensate for their wider hip rotation and the proportionally higher mass. It's not as pronounced in catwalk models' walking, because the models tend to be much more skinny with narrow hips and less booty or boobs (and a lot of them are transwomen anyway, so they have a more masculine skeletal structure and distribution of mass).