Quick Menu...problems? (Patreon)
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In Visual Novels there is a quick menu for saving, viewing logs, etc, and for mine I wanted a rather clean UI, so all the buttons are there, but I divided it into 2 sections. The first is the Back and Save that's always on screen. It's right under the dialogue. The rest are in a hamburger menu in the upper right screen.
So the problem I'm running into is when the dialogue box is not on screen, the Back and Save of the Quick Menu are still on the screen, and it looks distracting. I found a way to turn it off with the dialogue box, however, it also turns off the upper hamburger menu buttons (not the menu itself if the menu is already up), which I don't want. The only way I can figure out how to remove the quick menu Back and Save while the dialogue box is missing, is by manually doing it EVERY TIME, including scene transitions. This would get very tedious. So... the options I have before me are....
1) always keep the dialogue box up
2) let the Back and Save float on screen when the dialogue box disappears
3) let the Hamburger menu button disappear when the dialogue box disappears
4) Redo the UI and move all the buttons in the general same area.
I'm playing with the idea of maybe tabs on the side of the dialogue box that would go away with when the box disappears. It however doesn't match the filigree aesthetic that the UI itself has.
Alternatively I can put back the text on the bottom of the dialogue box, but I feel it looks a bit cluttered and maybe too much when dialogue is on screen.
Final option is limit the buttons I have to 3 or 4 (such as Back, Save, Settings) although shortcut keys will be accessible at all times, you'd have to know those key bindings.
Here is showing what it currently is (forgive the stick figure placeholder, it was to allow me to gauge which expressions I needed for the scene), along with two options.
I dunno, what do you think? I would appreciate any feedback!
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