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Straviios said to do whatever! So I worked on veekun for a few hours. More specifically, uh, I worked on this radical attempt at totally overhauling how it stores data. Currently, everything is an ambiguous mishmash of "stuff that's never changed", "stuff that's changed once or twice but we only have the new values oops", and "stuff that changes all the time so here's the value for every game". I'm trying to devise a workable schema that will store all the data for every version, while keeping the Python API usable and also storing the canon data in something better than CSV. It's not there yet, so I don't have anything to show for it, but it's coming along and I can TASTE SUCCESS now. In the future. When I get around to it.

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