New Staff School Act 2: Duet Update to v0.95 EA Test (Patreon)
Published:
2023-07-03 13:27:45
Imported:
2026-06
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Content
Fix some combat fluency issue
- First, have changed the way to deactivate the magicbook,
allowing for a more accurate determination of the Chant state based on
whether the Magicbook is present or not. - Fixed an issue where the Magicbook would disappear and not return to the Chant state after using a block state, causing inconvenience during actual combat.
now will back to chant state if you already open magic book - Fixed the problem of the magic circle not disappearing after using instant magic. It has been addressed and now plays the correct VFX animation.
- Upon reviewing the issue of NPCs being stuck in a casting equip loop, I would like to thank Jarod Bollig for feedback. I indeed found a potential problem and have now fixed it. try it to help me it solve or not!
- By reevaluating the behavior of equipping magic, I have resolved some issues with the original force equip behavior.
Now, the animation for holding and unsheathing a staff when change another staff no longer uses the force equip animation but instead uses the correct staff equip animation.
6. Fixed more blend animation behaviors of eqip magic, so that each behavior is more purely completed with one animation to ease the difficulty of animation macking
修正一些戰鬥使用上的流暢性問題
1.
首先 改用另一種行為方式來關閉 魔法書 使得 更能正確地透過魔法書的存在與否 判斷此時是否處於 可詠唱狀態
2.
修正了開啟魔法書狀態下使用防禦 後 魔法書消失並且沒有回到開啟魔法書狀態的狀態,對於實戰中會造成困擾
3.
修正了使用instant magic後魔法陣沒跟隨消失的問題
現在修正了並且會撥放正確動畫
4.
再次重新檢視了 npc無法拔出魔法的問題
感謝Jarod Bollig的回報 我的確發現了一個潛在問題
因此再次修復
5.
透過重新檢視equip魔法的行為 我修正了一些原版force equip的行為問題
現在當切換另一之法杖在持有並且拔出法杖的狀態下時
動畫不在使用force equip動畫
改成使用正確的staff equip動畫
6.修正了更多的 eqip魔法的混合動畫行為,讓每個行為都更單純的使用一個動畫來完成 以減輕製作動畫上的困難
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