I'm concerned about how the voting system has turned out since I first put it into place. I wanted to ask you, the patrons, how you feel about it, and which of my approaches here you would like to see moving forward.
The biggest problem is the size of a set. To have a complete set, we are looking at (for internal):
- floors
- walls
- corners
- doors (possibly more than one door type)
- windows
- diagonals
- curved
- corridors
- pillars
- perhaps half height of these all
Along with all the OpenLock shapes:
- rectangular
- angled
- curved
- doors (possibly more than one)
- windows
So that's at least 14 releases to get a set out, which means if every release was focused on the set, that would be three and a half months per set. However, because I know people like variety, I release something for the voted tileset every other release, and release something different or novel for the other releases (like the arcane archway, magic circles, earth shrine and mausoleum). This means it's more like 7 months to get the basic 14 parts of a tileset out.
I have some ideas regarding what I can do, but rather than make a decision, I thinkthis is something that you should have a voice in.
So here are my ideas:
1) I could keep things basically like they are now. If you are happy with how things are going, this would be what you would want to vote for. Moving forward, I would continue to work on a tile from the votes every other week, and I would drive toward completion of the set before moving on.
2) Rather than fill out a whole set, I would focus on a smaller subset of tiles that are the most critical. I would aim for 4 to 6 tiles that give the most flexibility -- probably something like: floor, wall, corner, door, window, OpenLock wall. I would add additional subsets to be voted on that cover some of the other use cases, and those would be voted on separately. So maybe a second set that does: curved, diagonal, OpenLock curved, OpenLock diagonal, OpenLock door, OpenLock window and a third set with the remaining parts.
This would mean I would complete a smaller set in 2 to 3 months and move on to the next voted-for item faster, but the sets would be less complete before I moved on.
3) I could try to work on more than one set at the same time. This would make the tilesets take longer to get out, but I could produce tiles from more than one set at the same time. Currently, cobblestone roads is the next-highest vote getter, so this would mean interleaving cobblestone roads and ruined until one finished. This would make it take longer for a set to get out (now getting closer to a year), but at least two would be coming out at a time.
4) Rather than keep a general vote around like I have in the backer site, I could move to doing a vote when a tileset is complete. This way it would be more clear when the vote is shaping what is going into the pipeline. This would probably take awhile to implement, because I would need to rewrite the part of the backer site used for voting.
I know some of these can be combined, but Patreon's polling doesn't give me the ability to do multiple answer. If you want more than one, pick the one you most want to see and add a comment. If you have other ideas, toss them in the comments. Thanks!
5) Voting on what's coming out might not be a big deal to you. If you would prefer I just try to do my best to come up with cool things and release them, that's an option too.