Community Poll: Expanding Facesets vs. Loot Icons on upcoming Animated Full Releases!
- Keep Loot Icons (Current Format) 16
- More Portrait Expressions (Replace Loot Icons) 30
Hello!
As I prepare this month's Librarium Animated releases, I've been evaluating a small change to the contents of our Animated Full Releases.
Since I've improved quite a bit in facial construction and expressions, I was thinking about replacing the loot/equipment icons with additional portrait/faceset expressions.
The loot icons wouldn't disappear entirely. Instead, I'd move them to the monthly Sample Project updates, so they would continue to be produced there. We would also continue including the usual 3-4 skill icons with every Full Release.
The change would look something like this:
Current:
6 Loot/Equipment Icons
3-4 Skill Icons
Proposed:
Faceset/Portrait with at least 4 expressions (depending on the design). Think of the standard set such as Default, Happy, Sad, and Surprised, with the possibility of one or two additional unique expressions whenever appropriate.
3-4 Skill Icons
In terms of production time, this isn't really a workload reduction. Creating the loot icons takes roughly the same amount of effort as producing the additional expressions. The goal is simply to make each character more versatile and useful for your projects.
I'll put together a poll so the community can decide which option they'd prefer!
Let me know your thoughts overall also dont miss out on the first batch of June 2026 Battler designs map sprites, now available! the rest of the set will drop soon!
Edit:
For the sake of illustrating better the curret level I have arrived at for faces here's a few I've been doing for practice on and off through the month: