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Not sure if it’s a good idea yet but the reason I nerfed levelling was specifically so folks could bang the night before a big dungeon, bolstering their stats and Life. Also gives more use to the Forager and Strumpet retainers.

Also, I’m gonna redo my approach to “extra dungeons” into 5 Room Dungeon style lists. Means there’s more room for creativity for GMs and I can fit more of ‘em in the chapter. Having a bunch of ‘em ready to go for specific situations means even less prep for the GM, which I’m all about with this project.

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That One Irish Furry

The more gm tools the better! "All orgies are a little awkward" Gave me a giggle

Bruodis

This elevates my horny meter.....though I'm still laughing

Twelveseal

Oooh, stuff to read later when I don't have to go to/be at work~

Frank M

when did leveling get nerfed? Also you should probably specify that all the participants add their orgy rolls together before dividing by the number of participants, as right now it reads that each individual divides their roll result, which is certainly incorrect. :3 Also the benefit for Phenomenal seems kind of crazy good? Easily doubling a character's best stat at mid-high levels? It may not be 'broken' or anything, but I worry it would create a very sharp divide between having the orgy or not, to the point that it feels almost mandatory. :/ Personally I would maybe lean towards something like a smaller, fixed stat bump (maybe +1 to all stats? Or even just a flat +1 to rolls?) at the 'Fun' tier, and a much bigger chunk of temporary HP at the phenomenal tier? Or split the difference somehow? Or something like that. Just thoughts, floating on the wind...