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EDITED: This feels a little fairer. Every half hour = d6 Life, d2 Spell Uses, 1 Exertion. Resting a full hour allows for Wandering Monsters.

(I haven’t done the Wandering Monsters thing yet but it’s a d10 instead of a d6)

Lemme know if this reads right to you guys. Rather than short + long rests you’re just resting in half hour chunks until everyone’s good to go.

Unless a monster finds you.

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Comments

Goblinsz Rulez

Sounds fun makes games a Lil more on edge

Thomas

Rolling 12 wanderers a night feels a bit much, just from too many rolls. Maybe 1 hour chunks with d10 life and d6 spell uses?

CozyKuroKuma

I like the mechanics but comes off weird to me. So does a level 3 sorcerer roll 3d6 for life AND 3d4 spell uses each half hour?

Sathem

A thing tho, sleeping in the open can be kinda hard, and if the players wear armors the rest is even worst... you could consider a malus for situations like that... hell, even sleeping with a dick up you butt could make it unconfortable to rest

Queenchrysalis

weird the image is not visible for me, saw the preview in the notification email but no image here

Vice & Violence

I was probably editing it at the time, should be there now if you reload.

Rennoc

Rolling 12 times per night of sleep seems cumbersome. So that could be adjusted.

CozyKuroKuma

This edit feels a lot better. Otherwise a level one party could just run around on like 3 hours of rest.

Queenchrysalis

Yeah that was it I can see it now, lol guess I just had odd timing ;p

Thomas

The edit feels much better. I assume we will get some "need for sleep" rule at some point (or I just haven't seen it), but I really like being able to get a minimal rest without risk beyond ST intervention.

Stephen Wells

I honestly don't understand the phrase "roll dice equal to your level" in the text - I may be missing some part of the mechanics? If it's a d6 life and d2 spell uses per half hour chunk, I don't see what dice would be "equal to your level". Somebody please explain? If you were being really mean it would be (d3-1) Spell Uses per half hour. But I just like tormenting casters :)

IvyReed

That sounds like a lot of dice! Ex: at level 5, its 5d6 HP, and 5d2 more spells? for a power nap? (30 minutes) I guess it depends on how long you expect a party to rest for. 8 hours is just what I'm used to, so something different might work great!

r_m

Dice is plural, so my understanding is you roll a number of dice equal to your level. It could be written a little better, or (probably even better) feature a short example, though.