Book 5 - Chapter 37 - Ithil, the Jewel of Commerce (Patreon)
Content
Ranthia never managed to get any more sleep that night. The notification just felt as if it had seared itself into her mind. She didn’t feel guilty, or at least she didn’t think that she did. Nor was there any denial—not that denial would have made sense. It was just… Gods, she thought she had prepared herself. She knew that she’d live to see the announcement. Ever since Hwinthel made the wish, it had been inevitable.
Ranthia had awaited the death of the final shimagu for almost thirty-six years.
But she hadn’t expected it to come so soon. She had… hoped. She wasn’t even entirely sure what she had hoped for—just… for something to be different. For reality to be less cruel in a single instance!
Unfortunately, she possessed enough self-awareness to know that she bore some fraction of the responsibility. No, she didn’t believe that she had killed more shimagu than anyone else or anything like that, but she had fought them for a long time. And… honestly, there was a time that she herself wanted them destroyed, no matter how she tried to convince herself otherwise. The goal of breaking the shimagu to find peace only came after the [Mind Healer] helped her to let go of her pointless hatred.
She didn’t singlehandedly wipe out the shimagu. But she still killed a significant number of them. Enough people to populate a city, for certain. The only question was how large of a city. The number itself would only torture her, but inside the confines of her tent—far too similar to the one she’d sheltered within back at the Unbreakable Image, in retrospect—she found herself sorely tempted to use the System or [Immortal Armaments] to retrieve it.
Just before dawn Ranthia abandoned her thoughts and emotions. As if nothing was amiss, she emerged from her tent and lent a helping hand as the caravan woke up, broke down their camp, and broke their fast. A few mentioned the announcement, but most seemed to pay it no mind. Even the few that mentioned it seemed to dismiss it as they began their preparations.
The elves were decently efficient, but their mornings were glacial by her standards, and the sun was high in the sky by the time they resumed their journey. Had she been in a better mood, Ranthia might have been annoyed by that. Allegedly, the only reason the caravan was willing to take her on was because of her experience as a Ranger—swift preparations and early starts included. As such, she had expected to struggle to keep up with the elves, especially since most of the caravan out-leveled her. Instead, she was the first person to have her tent packed away by a significant margin!
Of course, the caravan made up for its slow start once it got moving. Ranthia mostly stuck to her ‘usual’ place to the left of the third wagon as she ran alongside it. The pace was a bit aggressive, but they had no space for passengers—if she wanted to accompany them, she needed to keep up. Ahead, three elves led the caravan on foot, serving both as scouts to confirm the road’s condition before the wagons arrived and as an initial deterrence for any monsters along their path. None of the caravan’s five defenders were assigned to the sides or back—the two that rested did so alongside the drivers—but Ranthia supposed they were moving fast enough that sudden attacks from any other direction were somewhat unlikely.
For lunch they stopped briefly to water the beasts and handle any midday duty swaps. While the majority of the elves were busy with that, Ranthia joined the (predominantly younger) group that hurried to pass food around—Ilan bread, pleasantly chilled water, and several strips of dried mango.
At least her lingering mood made it easy to ignore the flavor of the Ilan bread.
And that evening, just after sunset, the caravan once again came to a stop and formed a camp just the same as the first day—wagons on the inside with tents and campfires surrounding them. After Ranthia finished helping with dinner service, she once again retreated to the privacy of her tent, abandoned the false smile she’d kept on her face, and renewed her miserable thoughts until slumber finally came for her.
That night she dreamt that she was back fighting in the war. With the System counting down every time she took another life.
Shortly after they left their first stop on the journey to Ithil behind, the caravan encountered trouble in the form of a caster monster [Hippopotamus], level 849. It wasn’t native to the area, but it was still incredibly territorial and seemed to be quite determined to smash the caravan into pieces.
Until that moment, Ranthia had fully expected to join in the defense of the caravan—a lack of armor wouldn’t stop her from that.
But the five elves that were actually in charge of defense were good. Ranthia was no slouch, of course—gods, there was a decent chance she had more experience than any of the elves, no matter what their levels suggested. But the fivesome knew each other well enough that they didn’t need to shout orders or guidance to one another as they fought. They had enough trust and familiarity to seamlessly work as a cohesive whole.
Ranthia knew what it took to earn those bonds. She had formed them with her fathers, and she had come close to that level with Ranger Team 6. But she had never pulled it off since then, perhaps aside from what she had with Avyna. Maybe, given enough time, she could get there with Anthelleon and Neyvern—assuming they even chose to keep hunting after their son grew enough to be left alone for an evening here and there. But they weren’t there yet.
And Ranthia wasn’t about to throw herself into a fight where she’d just get in the way. She kept herself ready, just in case the situation turned, but it never did. The elven defenders successfully held the creature off until the caravan was clear, then they disengaged and the journey continued.
They even left the beast alive—though if it failed to relocate, someone else would eventually need to purge it.
Ranthia’s birthday passed unnoticed. She had managed to entirely forget about it, until she checked her sheet after [Soups & Stews] finally merged with [Home Cooking] to create [Campfire Cuisine]. Sure, she still had the shimagu’s fate dampening her mood, but turning one hundred and twenty just… didn’t feel very important.
For the first time, she felt as if she could understand why Avyna didn’t care about her own birthdays.
With an eternity to come, what did any single year even matter?
And with that thought rattling around in her skull, Ranthia turned her attention back to the skewers she was grilling. For the past several days whenever they made camp, she took some time to forage, looking for ingredients that felt at least somewhat familiar. She had a craving for a familiar comfort food, but she was still in an elven forest. Also, there wasn’t any bamboo in the area, which forced her to use metal spikes, but they were as close to the Reman-style skewers as she could make. Unfortunately, she wasn’t able to add anything quite like the taste of silphium—she’d never found a comparable herb outside of Remus’ borders.
She considered herself to be a pretty good cook, even without her Skills, but trying to make a familiar food from mostly unfamiliar ingredients was overly ambitious. She nearly spat the first bite back out. The seasonings tasted nothing like the familiar herbs she’d sought, the flavors of the ingredients were too sweet, and the sauce came out too bitter even for her tastes. Yet somehow, despite all its failings, the more she ate, the more the skewer somehow reminded her of the home that she had abandoned.
They weren’t good, but they were exactly what she needed.
[*ding!* You have unlocked the General Skill [A Taste of Remus]!]
[A Taste of Remus]: No matter how far you travel and what you experience, sometimes nothing can offer greater satisfaction than a taste of what you left behind. Increased cooking prowess per level when preparing and cooking meals in the familiar style of the Remus you knew or while using ingredients native to that area. -579 Mana Regen Rate while preparing food with this Skill active.
It wasn’t the grilling Skill that she’d been fishing for, but she didn’t hesitate to accept it.
The farming operation they visited was no idle hobby or small-scale thing, unlike most of the elven farms Ranthia had seen. It was a massive undertaking that required hundreds of Skilled workers. In a matter of hours crops were seeded, grown, harvested, and the remaining plant material was Decayed and added to the fertilizer that was imbued into the soil. And with that, the cycle began anew. The sheer volume that the farm produced demanded heavy traffic in and out of the area, as caravan after caravan entered, offloaded supplies that the farm required, and took on carefully stored produce and grain.
Ranthia hadn’t really appreciated most of the sights she’d seen as they travelled—moving on from her surly mood was oddly difficult, since just forgetting that an entire species had been wiped out felt almost as abominable as the act itself was. But the farm still managed to rouse her. She had seen similar operations in Remus, sure, but the elven farm was far superior in every possible way. The harvests came faster, the efficiency was unparalleled, and their crops were beautiful. Tomatoes larger than any that she had ever seen. Pristine potatoes, unmarred by rot or infestation. Grains so golden that they shined beneath the sun.
It was enough to make her hungry—not that they had time to worry about meals while [Laborers] rushed to prepare the wagons. Every moment they lingered was a delay for the next caravan. The farm was technically named Al-Salanas, but everyone just called it “the farm that never sleeps.” And given how eternally busy it was, the name felt incredibly apt. With every harvest, farmers changed out as the field moved on to the next crop in the rotation.
Proof that even the notoriously idle elves could be incredibly proactive when enough of them were gathered for an important enough task.
Two stops before Ithil, they visited the hanging city, Jyndell. The name had conjured bleak expectations—Remus had been horrifically fond of varyingly creative public executions for those deemed too dangerous, too egregious, or too worthless to be sold into slavery. And so, Ranthia had dreaded the visit to Jyndell, expecting a city littered with corpses dangling from the ropes or chains that bound them until they succumbed.
Thank Xaoc, she was wrong.
From the moment the city came into view, it proved her expectations to be naïve. The epithet was far more literal than what her mind could have ever conjured. Above a massive, flooded crater—a sea that was given the High Elvish word for ‘Perilous’ or ‘Warning that must not be forgotten’ as its name—a city roughly the size of Ariminum hung in the open air. Thick metal support beams anchored deep into the walls of the crater and disappeared into the sea, supporting the solid stone foundation upon which the city was built.
The city itself was laid out like a bowl, highest on the outermost rings with the innermost zone built directly on the foundation. It was far more densely crowded than the City of Arts, though its inhabitants paid the caravan little heed as it made its way to the storehouses to swap out goods.
And once again, as with every other city and town they had visited, Ranthia never saw a single non-elf before they departed.
Jyndell was a large city by Reman standards, but Ranthia wasn’t in Remus. She knew from her first visit that the city could never hope to hold a candle to the caravan’s final destination—well, Ranthia’s final destination; the caravan would move on without her.
Ithil, the jewel of commerce. One of the three largest cities within the Tympestshard Council’s domain.
Even from a great distance, its crystalline towers loomed over the horizon. The city was bright enough that few stars were visible in the sky during their final night before they arrived, and their campsite was illuminated mostly by the glow of the still-distant towers, drowning out even their own fires.
She hadn’t appreciated Ithil during her first visit, but even with her thoughts haunted by the shimagu… it was hard not to be impressed.
Entry into the city was easy enough. A few of the guards, wearing uniforms of practical spring steel armor clad in crystalline plates, gave her some side-eye, but she was with the caravan and was waved through with the rest.
The glittering streets were wide and easy to traverse, even with the caravan. Most of the architecture in the city came in the form of the towers—each different in ways both subtle and pronounced—but there were also a few smaller buildings built in their shadows where there was available space. Absent any better ideas, Ranthia accompanied the caravan until it finally stopped next to a comparatively drab tower made of crystals in autumnal hues.
Frustratingly though, there weren’t any maps or other guides for navigating the city posted.
“Yeah… What can go wrong?” Ranthia subvocalized her grumbling before she set out.
And in doing so, she became a spectacle.
“<Ugh, it’s rude.>” Mr. Punchable complained, before he turned away.
Asking two questions shouldn’t be so difficult!
Ranthia glanced up at the heavily overcast grey skies, trying not to smirk openly.
“<May I ask the entity that is you what…>” The girl trailed off, frustrated.
But hey, while she had the ear of someone that had to listen to her…
“Right. Eccentric indeed.” Ranthia acknowledged the contradictory signs and knocked.
There was no answer. Of course there was no answer. Why would anything be easy?
The door wasn’t locked, but a chain did bar it from opening too much.
That and she’d already seen enough unwanted sights to fill an immortal lifetime.
“Yes?” Ranthia hesitantly replied, not entirely certain she was interpreting his question correctly.
[Artisan – Void] level 3001, [Artisan – Acid] level 2642, [Artisan – Inferno] level 2000.
“Were you followed?” He asked seriously.
Gods and goddesses, she hoped it was just that the craftsman she sought was delightfully unhinged!