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Dear friends. We are adding 3 new parameters to the game that can be pumped from the very beginning of the game, namely:

Combat training. This skill increases your strength. Opponents receive more damage, and characters will not be able to argue with you if this skill is well pumped. Power can also be used in a bad way: for example, intimidation.

Charisma. This skill will come in handy when trading or making a profitable deal. You look more convincing in dialogue if this skill is pumped.

Hunting flair. This skill affects the number of awards received (in quests, when opening chests (in the future), when items are dropped from animals and itc.

Of course, these are not all the features of these characteristics. Write your suggestions for where else you can use these skills.

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Mr_Weston_893

Constitution would be good for extra health in combat and maybe like a drinking competition to earn money it coukd help with that as well

Supernova Inc

Charisma could affect overall dialogue options? Actually thinking more about the romance or persuasion ones.

Supernova Inc

By the way, will we be able to max all the stats, or we need to choose one above the others? Personally, I'd prefer to be able to upgrade them all. I'm asking this because, if you find it pertinent, different outcomes may rely on some stat level. Not actually blocking advancement, but having one better option here and there that depends on some stat. One downside, however, is that it would increase the time to plan interactions.