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Dear friends,

We want to make the combat system even better. How would you feel about the idea of adding combo attacks in battles? The combo system would look something like this: 

The hunter must learn a combo before he can use it. 

A combo consists of a sequence of three or more skill cards. For example (hypothetically): Defensive Stance + Sword Attack + Defensive Stance = bonus defense after the combo. Or, Sword Attack + Sword Attack + Lacerating Strike = make an extra attack at the end of the combo.

The above combinations are just examples - we'll figure out the actual in-game combos later if we implement a combo system. What do you think of this general concept of a combo system? Should we add something like this to the game? Please share your opinions with us in the comments.

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Comments

Koutakou

Very good idea, it can make the fights more tactical and dynamic! Will the enemies also have access to combo?

Jonathan Davidson

It sounds cool! I would just make sure that the enemies receive a buff otherwise the player will just dominate every battle and they will get old fast

Hidden Leaves

I mean if you put effort in the character and buy gear you are already shreadig the enemys so the combo could be usefull for later stages when the enemys get stronger

Ramboman

That would work out well but what about a teacher for getting said combos you either could pay or do missions

Dex Ezekiel

I think that it sounds great. Perhaps even some skills can only be used in a combo, such as: you use sword attack, next round epic sword attach is available, next round even more epic sword attack can be used. Or something like that. Anywho, as long as there is some indicator that using a specific skill would create a combo chain, I think it's great.