Home Creators Posts Import Register Favorites Logout

Content

Well thanks to some really important bugreports that did require a bit more of a Rewrite then i expected i decided to make a new version related to it.
We have more things improved, a lot of things fixed, and also already a lot of new things.
Now for those who want to know this version is max 2 weeks under development. Actually its 1 week planned but i just in case 2 weeks so we have a lot breathing room if stuff goes completly wrong.

Changelog:
Version 1.7 B1 & B1.1:
-Changed: Processing logic to no longer Split Terrain & PostProcess step.
-Fixed: All the Bugs with sliced chunks.
-Improved: Generation speed by around 50%
-Improved: Skipping Speed for Chunk Creation tasks by around 10000% (250k chunks in seconds)
-Added: Big Option for the UI (because on small UI it wasn't readable)
-Added: Options for Loaded Chunks & Loaded Files the UI as information print.
-Added: ShowRegionFile command that will tell you how big the regionFile is and how many chunks are present. (Not what state they are),
-Added: ShowTaskTime command for showing how long the Pregenerator is already running.
-Added: Running Time for the UI.
-Removed: All related Text info for postProcessing is now no longer shown because step is the same.
-Added: skipchunks Command which allows you to skip a selected amount of Chunks of the Current task.
-Added: If a small b is being used in a Task Command at offsets or radius it will count these numbers as block related positions
-Added: setskipmarker command that allows you to save the current process state.
-Added: loadskipmarker command that allows you to skip once the amount of chunks that was being saved.
-Fixed: A crash with /pregen clear


If you have more ideas or other things that you would like to see go ahead tell me about it.

Thanks for reading Speiger

Files

(No title)

Comments

No comments found for this post.