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So I've been quiet so far on this update but things are going along. I will admit that I bit off quite a bit on this one and am desperately trying to cram stuff in to get to a decent stopping point. I seem to be having a hard time saying "no" to stuff in this update. 

Good news is there's, imo, quite a bit of new content and a lot of coding changes in this one. 

Here's an upcoming CG to celebrate Zack's ability to get the heat working at the end of last update

I also found a solution to the stats issue that is fairly easy to code now and seems like a happy medium

More skin to follow in the coming days up to the new release

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aaryn

Hopefully the wait will be worth it. This update has been much larger in scope than I anticipated.

aaryn

It'll be after Dec 1 for sure. Gonna try and get it out as quick as possible after then though. I'm still rendering more images and still need to do some more thorough testing. My biggest concern coming up is balancing the stats and their effect on the story. So I wanna play it through a few times to see if it works