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Update to //ezarray

Added max vertical offset parameter for ezarray.

Update to //ezdeflate & //ezinflate

Both commands now support multiple radii to control expansion or contraction along each axis.

Sharing noise presets

Use //eznoise print @your_noise_preset and then click on the chat message. Your clipboard now holds the corresponding noise and its settings.

New noise abbreviations

We have swapped out noise parameter abbreviations with double- or single-letter ones.

Updated Palette Encoding

  • //ezpalette encode has received a new encoding scheme.

  • //ezpalette will still accept the old scheme. (Though old ezEdits versions are not able to parse the new scheme)

  • New encoding supports blocks from 1.21.5

Tweaks and Bugfixes

  • Added ability to append = at the end of any parameterised object input and apply all possible abbreviations

  • Suggestions for the arguments of parameterised objects can now display the default value (if it exists)

  • Added a limit of 5 for occlusion radius in the sunlight texture (was already present in pointlight)

  • Fixed Saved Noises being unable to have a random seed,

  • Fixed Blend texture throwing exceptions when a negative blend radius is given

  • Fixed the -f and -r flags not working with //ezplace

  • Fixed -l flag in //ezt blocklight causing significantly slower execution time which will also generally improve performance of the #light masks

  • Fixed //ezt pointlight -l suggesting directions even though it accepts a position

  • Fix //ezt blend affecting non-palette blocks

  • Added Existing Texture to //ezt advanced

  • Fixed //ezpalette swap -f and -b flags not respecting source palette order

  • Fixed broken wiki link

  • Fixed //ezstainedglassgradient default quality being greater than the default config maximum

Files

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