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MinnMax's Ben Hanson interviews Maverick Games' founder and creative director Mike Brown and co-founder and art director Ben Penrose about founding a new studio to create the new open-world racing game Clutch. They talk about their journey through the game industry and how the development of the new game compares to their work on Forza Horizon with Playground Games. They also share their thoughts on the current state of Xbox and Phil Spencer and Sarah Bond's leadership.

Watch and share the video version here - https://youtu.be/X_f9vrPFpm4

Jump to a particular discussion in this interview with the timestamps below...

00:00:00 - Intro

00:01:06 - The confident business of Maverick Games

00:12:00 - Production strengths

00:19:17 - Challenges of a narrative in a racing game

00:32:34 - The modern racing game market

00:37:00 - How racing games license cars

00:55:39 - The harpoon

00:58:35 - The surprising analytics of Forza Horizon

01:00:07 - Thoughts on Xbox and Sarah Bond, Phil Spencer

01:09:00 - The speed of independence

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Comments

MittenFacedLass

Loved this! I've been really fascinated by Maverick games. There's an energy about them. I binged all the podcasts after discovering the studio and the teasers for the new game right before the full announce. Hopefully they can walk the talk as well as they can talk it. If they can, I think we're in for a treat.

James B

they should’ve called it a carpoon