MinnMax Spotlight - 17-Bit/Sarah And Haley's Japan Adventure (Patreon)
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Hello everybody, we're very happy to finally share the legendary MinnMax Spotlight from Japan! MinnMax's Sarah Podzorki and Haley MacLean traveled to Kyoto, Japan to visit the indie studio 17-Bit on their 17th anniversary. After creating games like Skulls of the Shogun, Galak-Z, and Song in the Smoke, 17-Bit is almost done with their new co-op dungeon-brawler called Awaysis. It's currently planned as a 2026 release and takes inspiration from games like The Legend of Zelda: Four Swords while forging a new, bold path with its physics system. The game also is composed by Chip Tanaka, who you might know as the composer for METROID, SUPER MARIO LAND, and the rest of your childhood. In addition to touring the studio and learning about 17-Bit, Haley and Sarah explore Tokyo by visiting the Muscle Girls bar, Pokémon store, and more.
Any help sharing the MinnMax Spotlight is appreciated. Our goal is to make them the most fun AND the most insightful videos possible. https://youtu.be/4c4d85dFsoU
MinnMax Spotlights aren't sponsored content, we choose the games and studios worth highlighting. That said, you could help thank 17-Bit for being so welcoming to Sarah and Haley by wishlisting Awaysis on Steam. https://store.steampowered.com/app/3334760/Awaysis
One of the reasons this video took so long in the editing-oven was that it's our biggest video ever. If you join the Backstage Pass tier on Patreon here, you'll unlock the 22-hour version of this video. Yes, 22 HOURS of fun in Kyoto and Japan. Upgrading on Patreon will be the cheapest trip to Japan you'll ever take. If you choose to upgrade your tier and unlock the extended version of this video (and our MinnMax Spotlight in Spain and all of our other videos) before Monday, August 31st, I'll DM you on Patreon with a Steam code for the excellent Lumines Arise! We'll update this description and post on Bluesky/Instagram if we run out of codes.
As always, thanks for making this type of content possible through your support. Keep the comments rolling about how we can improve MinnMax Spotlights moving forward and the outlet overall. We're trying our best to share game development insight (and fun travel adventures) that you can't get anywhere else. THANK YOU!