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Finally have some time today to continue filming the courses I have planned! Anyone have any extra topics they want covered??

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Anonymous

Anxiously awaiting more I-Rex. I also have a question about KineFx bipeds in practice. I get the impression that a final bone deform might have elements from *many* different inputs eg. some starting mocap, a cleaned version of the mocap, some CHOPs animation, some FK finger animation or a library of hand poses, Animator adjustments, blend shapes etc. How do you manage and control all of these separate inputs? Are there some standard ways of setting up controls or interface elements to keep this all neat and organised?

Anonymous

Hey parker, really looking forward to your next series of videos.In the meantime i made some updates on my Kinefx rig.