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Hi everybody!

I've been working all week on the equipping feature for the game. My code is working great, but updating the main character in-game isn't cooperating much. The current state of the clothing system is semi-functional. I can equip a slot on Olivia, but the asset floats on her and isn't animated. I know it's probably something obvious, but I can't figure out what's wrong. Consequently, I've joined many forums and Discord channels to get help with the issue. Once this is fixed, the clothing system will be 100% functional. It's more challenging than I expected, and I'm continuing to focus on resolving this issue to complete this part of the game foundation. My problem is likely caused by having a child mesh from Daz3D for Olivia. I need to find a way to assign the cloth/armor item to this skeleton from my clothing/armor function to make it work. Hopefully, this will be fixed soon! If I can't figure out how to attach the clothing to Olivia (instead of it floating and following her around), I'll continue with the coding and return to this feature later.

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