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Hi, and welcome to the first edition of The Island Weekly Digest! Starting today, I will post a summary of what has happened with the development of the game during the last week.

With the new update, "The Guardian Update," being just around the corner, the first version of this weekly digest will be pretty big and will cover a lot of information!

We have created a new game mechanic from scratch: The Camp Management Game. This new mechanic places the main character, Olivia, as a Tribe Leader, leading her own survivor tribe of women. New camps are being added to the game maps, allowing the player to claim these new locations, recruit new girls, send them on various tasks, and even send them questing on The Island.

Many various random events can happen to the camp survivors, including unexpected encounters with feral roamers, vermin infestations, monkey thieves, and more! The CMG follows the logic of the game and covers women's pregnancies.

Olivia's adventure takes her to a new area: The Hills of Discord. With the help of her new friends, she will need to find Savitri's lost sister. This new, quite dangerous area is big and includes many new scenes, quests, and events. Additionally, new supernatural diseases linked with the mysterious supernatural power of the Island can now affect both Olivia and the survivors.

The Guardian can now be interacted with, and they will help Olivia and her friends as they progress on The Island. This also means Olivia can trade various items such as milk or salvaged feral babies or even all the women's offspring of the CMG, including Olivia's own resulting from the many roamers' encounters on The Island, for Guardian's Influence. GI allows the main character to buy various items from the Guardian Shaman, such as cure disease potions, camp supplies, and more!

Version 0.8 also comes with a lot of new QOL features, such as:

Autopausing the game when losing the focus on the window (i.e., Alt-Tab).

Milk harvesting for both Olivia or any other lactating women of the camp.

Olivia's Primal Regression slowly reducing over time.

Optimization of the resource respawning function, which means shorter sleep events.

With the development of the CMG plugin completed, the following updates will roll out a bit faster.

We are currently testing the build and reviewing dialogues for a pledger release somewhere next week. Not too long after, we will release the public version before starting to work on the next update: The Man Without Love.

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