The Island Weekly Digest #2 (Patreon)
Content
This past week we combined several tasks:
With the help of our mighty editor, Dean, we've been continuing to write the main story which allowed me to wrap up the 0.8 content update. As part of this update, players will be able to manage their own camps and tribes. In addition, they will be able to complete the Savitri questline, which has been a long time coming. The CMG plugin is hand written from scratch and exclusive to this game. As usual, a limited edition version of the game has been released to all pledgers first. A public version will be released tomorrow.
During the testing phase, I've been revamping many of the first maps, levels, and quests. I rewrote many Cassie behaviors and minor bugs. I've been simplifying some parts of the main campaign, removing a lot of annoying walking back and forth on the maps. In addition, I've fixed possible issues reported before by the community.
Feedback is essential to guide the development of the game. Therefore, following community feedback, I've added a few balancing features to the game such as Primal Regression reducing slowly over time. I also added a few CG depicting Olivia's dirty appearance based on her sexual activities and many more!
We also added an alternative ending feature to the game. While still a WIP, it is now possible to play as "Feral" Olivia after she reaches her maximum Primal Regression threshold. This sandbox play allows you to experience the way of the ferals as Olivia being part of the Guardian's herd. In the future, this mode will be expanded with many random events, such as feral roamers raids, and possibly a side story taking "Feral" Olivia to other places and bonifying the lore of the game. The feral sandbox mode is not our main focus, but will be included as a sideline feature in future updates.
The 0.8 update includes many, many brand new CG (over 800), brand new maps, items, mysteries and more!
-JJ-