Weekly Digest #13 (Patreon)
Content
The upcoming content development is coming along really well! We have established the base needed to unlock the next set of maps. As a result of RPGMV limitations, I have encountered a challenge determining whether the user meets all requirements from previous save games. I figure a way to let the player use their save (unless I need to add an additional plugin for some reason, but it's not on the table for the moment).
My Daz3D self-training is progressing well. I plan to update the temporary art used in the game with more high-end graphics. I also wish to implement real animation instead of pseudo-animation made from static images. This is a limitation of the game engine that has annoyed me the most since the beginning of the project. While RPGMV struggles with succession of videos clip and more. I believe APNG could help. It will be something to test at some point.
In the meantime, while waiting for the 0.9.7 release of the game, I am sharing an old Renpy project I worked on. It's available to download in the newly created #patreon-bonus channel of the Discord server. But be careful, it might be buggier than a roach motel!https://discord.gg/WxcCpV9dVw