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While we are working on the lore and story for the next content update of the game, I've been working on revamping the fishing mini-game among other things. Fishing was one of the first features I added to the game a long time ago and an update to it was much needed. At first, fishing was meant to add a way to find food on the island. With this new version, the fishing mini-game works differently. Firstly, instead of basing on random and unused (for now) character stats such as dexterity, the new fishing game will use a random QTE mini-game. The loot table has been widely expanded with different fishes, junk items, loot and treasure; in addition to fishes, Olivia will find crafting materials, random items and treasure from now. In addition, the Guardian Vendor located in the newly discovered Guardian village will buy these items for influence and sell new crafting recipes (tba). Also, the loot table will be different based on the biomes. Therefore, revisiting the previous area will make sense if you try to find some specific items. Finally, this system is expendable and many new items can be added over time.

In addition to a few bug fixes and tweaks, this week's version comes with the 1st version of the fishing mini-game update as well as the continuation of changing the clunky animation with a full video replacer for the sex scenes of the game. This week you will be able to see and test the 1st feral sex scene fully animated.https://discord.gg/E8y3QUrg

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