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The development so far with the game. Just added the basic movement and animations, but I'm gonna work today on some of the rest of the stuff.

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Squid Proxy 2 DevLog No 1

Here's the first video of the progress of how the game has started. Instead of having the character fixed to the camera's view, she can move everywhere she wishes. At least that's the idea. And she'll only rotate to the camera when she's doing something like holding a flashlight or a weapon. Anyway, that be it for now.

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